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Then there's the option of paying someone else to manage all of that and just rent a group of servers from various locations. And multiple physical locations around the globe to host local servers so everyone can play with a reasonable ping. Backup power in case of public power loss. There's also the matter of having multiple connections to internet providers (we're talking backbone providers like Level 3 and Cogent, not last-mile providers like Comcast or Time Warner) in case one of them goes out or a line gets cut. That means hardware, backbone connections, bandwidth, support team, repair costs, electricity, etc. If you host the servers "in house," then you're responsible for buying and maintaining the machines. The cost can vary a lot, and it also depends on how it's done. So I was wondering, how much does it actually cost annually for a company to run full fledged dedicated servers for all users that play? any insight would be appreciated as i am very curious. How much does it actually cost a company to run dedicated servers on a game as large as COD?
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But base your information i got a example from another person and he use COD as an example now the figure would be greater for 2K i'm just curious how are they able to do this? Hey that's what this forum is all about and yes i know there's a lot of users playing 2K.
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Do you understand how many people play 2k on a daily basis on ps4, Xbox one and pc? I do think have the numbers but I'm sure altogether it's close to about the six figure range.that's too many people online at the same time NOT to be running on dedicated servers. What else could they be sharing their servers with? Maybe it was your opponents connection. Dedicated servers? Ummm I'm pretty sure at this point 2k16 is running on dedicated servers.
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